Pixel2life Presents the Publishing System – Phase I
In case you missed the announcement, Pixel2Life.com recently re-launched the high quality tutorials that were once published under the now defunct twodded system as the first look at our new Publishing System. We still have a lot of work to do on this, but we wanted to give folks their first look at how the published tutorials will look plus we wanted to get the tutorials back online because so many of our users were requesting them.
The actual category browsing system for the tutorials is not yet functional, so the best way to see a full list of published tutorials is via the source site page at http://www.pixel2life.com/sourcesite/pixel2life_com_publish/. Included in this list is Tiago Dias’s famous Flash XML MP3 player and all the other popular tutorials that you guys were spamming me to put back online.
So what’s next? We’re now working on the actual Publishing System itself where our members will be able to write their own tutorials with full image and media hosting combined in a very sophisticated writing environment. I’ve seen bits and pieces of the interface Nick has been working on and it’s nothing short of amazing, so I’m sure you guys won’t be disappointed. We’re also going to have featured writers, ways of making some money from your tutorials and monthly prizes for top writers and contributors. We’re VERY excited about this product and I can’t wait to see what you all think of it. Stay tuned for more updates as we get closer to launch!
Take care!
Dan
3 thoughts on “Pixel2life Presents the Publishing System – Phase I”
That Publishing System for users sounds like a great idea. When did you guys start developing it? Do you guys have any expected ETA for the Publishing System for users?
I’d love to hear the arrival date, and more details on incentive for publishing straight to Pixel2Life. Looks nice so far!
We started working on it a month or so ago when it became apparent people wanted to get access to the old Twodded tutorials. So we took a break from the API development to work on this a bit. Can’t really give a final date, but end of Nov is probably a good guess.
Dan